Building 12 Games in 12 Months

Recently I got myself a Playdate, a tiny, yellow, underpowered games console by the people over at Panic. I tried out their SDK and fell in love, having already released my first game for the system: Legally Distinct, Planetary Based, Suika Game Clone for Playdate.

Taking some inspiration from the old Dev Diary series by Yahtzee, I’ve decided to set myself the challenge of creating 12 games in 12 months for the Playdate, here’s the rules:

  1. Between March 2024 & March 2025, release 12 games for Playdate.
  2. Some games will be short, some longer, there’s no specific size goal.
  3. Some will be original, some will be clones, some remixes etc.
  4. All games will be made by me, but I’ll be pulling in appropriate assets where needed.
  5. Doesn’t have to be 1 game per month, just an average of 12 in 12 months.

The game for March 2024 is Legally Distinct, Planetary Based, Suika Game Clone for Playdate.

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